Jebediah's incompetence causes him to reach level 3. On approach of Kerbin, any unspent fuel is burned to help us slow our approach speed before hitting the atmosphere. If you squint you can see both ships, and a very distant Kerbin+Mun. Here we make some adjustments to get ourselves within 600m of the target. Seeing as Jeb is stranded, Val is drifting toward Duna and Tim is flying this mission, there's no reason not to time warp a few days ahead. While it seems wasteful to use a large ship to go so close to kerbin, encountering Jeb in good time takes enough Delta V for us to fly by Duna or even Dres. They carry some science with them, as we haven't probed solar orbit yet. Pilot Tim and engineer Bill set off on this mission. A littlefish rocket, but the lander on the Duna version has been replaced with a third re entry pod. This is a Littlefish based rescue mission. While this research would be a break of form for a space program that has consistently been frugal with its development budget, I hope we can all agree that exploration of distant worlds is not enough: we must begin to establish outposts in the places we have visited and this motion presents a clear way forward. We could even distribute fuel between vessels, and create refuellable landers instead of littering the orbit of our moons with landers as we have been doing. Modular bases on the surface of new worlds. With this technology we could begin to build permanent structures in space: stations that orbit the planets, including our own. While that is in excess the cost of a single orbital rocket, it is something that will advance our cause for the forseeable future. The development of these new technologies is estimated to come at 9,000 kerbucks. At the time of writing, we have gathered more than enough data to complete this groundbreaking research. This would require us to spend 240 science points and delve deeper into technological research than we have delved before. "that we shall research a solar panel technology and docking mechanism pursuant to the formation of space stations and surface bases that will allow our space program to form permanent outposts in space." In addition to this, the chief engineer will now introduce motion 3 entitled "The Space Outpost Scheme". "that we shall develop a superior futuristic space suit design to exceed that of the suit we have recovered from a newer capitalist enterprise." Motion 2 - The Development of a New Space Suit She will not be permitted to fly with the space program, or to independently work on mission critical hardware." She will be housed in block 15-A, and assigned to an engineering role, helping to build rockets for the space program. "That Janbrett Kerman shall be given asylum in LPB by means of full citizen status. Motion 1 - The Naturalisation of Janbrett Kerman Soon we shall move on to voting on motion one as written. On amendment 1 to motion 2, known as the "Superior Space Suit Amendment", 29 voted in favour, 1 voted against. On amendment 1 to motion 1, known as the "Janbrett Flies amendment", 7 voted in favour and 23 voted against. It seems his projected high ellipse was, in fact, an escape trajectory. Then I check on Jeb's progress, and there's troubling news. Īnd just like that, Tim goes straight to being a level 2 pilot. Well, we've not got the fuel to keep pursuing this one. Just blast the thing with the jet of our rocket. So to move things along, here's a different approach. I had to stop ramming here because it gets unstable trying to balance a cylinder on a ship's point without the ground underneath it to stabilise. Then just gently slide ourselves into position and. Here we're landing near where Aldnard's wreck is. Well, if the game's going to be pedantic, let's try something. Maybe it's because they came from the same rocket? I don't know. We meet, but our commissioners refuse to accept this as having rendezvoused two ships? Perhaps we ought to do something spectacular in Kerbin's orbital system during the next 333 days before we arrive in Duna? If only to keep proving our dominance.Ī rendezvous ahead. It seems that visiting the mun and minmus is starting to become routine. Some burns and transfers happen, you've seen it before, here's the lander separating from the transfer stage in orbit. In theory the lander should be able to rendezvous with the transfer ship and grab the objective. Should be easy.įor this mission, Bill and Tim set off for minmus in a Bigfish 2. A simple mission to rendezvous two ships in minmus orbit. Now our commissioners find something for new pilot Tim to do. With Val and Bob drifting toward Duna, Bill de orbits in sight of the solar eclipse.
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